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1、Web production process 1 Introduction The development of network technology for todays global information exchange and sharing funding source in the establishment of contacts and provide more channels and possible. Homes will be known world affairs, according few keyboard or a few mouse clicks can b

2、e distant friends thousands of miles away exchanges, and online communications, Internet browsing, on-line interactive, e-commerce has become a modern part of peoples lives. Internet era, has created the new peoples work and lifestyle, the Internet, openness and sharing of information model, breakin

3、g the traditional mode of information dissemination many barriers for people with new opportunities. With computers and the advent of the information age, the pace of the advance of human society in gradually accelerated. In recent years the development of web design, fast people occupied. To design

4、 aesthetic and practical web site should be thoroughly master the building techniques. In building site, we analyzed the websites of objectives, contents, functions, structure, the application of more web design technology. 2, the definition of website How definition of websites 2.1 Web site identif

5、ied the tasks and objectives, the building site is the most important issue. Why people will come to your website? You have a unique service? They will come back? All these issues must be taken into account when the site definition of the problem. Definition site to, first of all, the entire site mu

6、st have a clear understanding of what the design should understand in the end, the main purpose of the mission, how to carry out the task of organization and planning. Many websites in the face of strong competition from high-quality product is the greatest long-term competitive advantage. An excell

7、ent Web site should have the following: (1) users visit Web site is faster. (2) Attention to the feedback and updates. To update the content of the website and timely feedback (3) Home design to be reasonable. Home to the first impression left by visitors is important, the design must be attractive

8、in order to have a good visual effect. 2.2 The contents of the website and function Content of the web site is to be a new, fast, all three sides. Website content is determined in accordance with the nature of the site, in the design of the site, commercial websites, popular science site, company we

9、bsites, teaching and exchange websites, the content and style are different. We have established websites with the nature of these types of sites are not the same. 2.3 The structure website (1) site structure; (2) definition of navigation; (3) Visual Design; (4) framework and design pages. 4. Constr

10、uction on the site Experience After conducting systematic analysis End, we should carry out system design. Web page design similar to the development of software design, top-down, bottom-up and continuous updating, and other design methods. The main task is to design the content of the sites, includ

11、ing the website information organization structure, appearance, content block, navigation and links, directory structure design. System design is the site ready before the concrete realization of the website to further the realization of more specific requirements, the overall effect on the website,

12、 local details have a clearer idea. This entire process is the key site planning. Next is how to achieve their own Web site design issues. The realization of the site, I think the need to be considered in two parts: the realization website; Web servers can be achieved. In the process of achieving we

13、bsite, technology selection is very important. Former major use HTML language, the stronger the interactive website, the proposed use of ASP, JSP, PHP and other programming to help achieve, the more complex Web site may also have its own database. The latter is based on all kinds of different operat

14、ing systems used Web server software installation and debugging. This stage is the whole process of the most important and most time-consuming part. When we completed the work, the need for website released. At this stage of the production on the website drawing to a close, the main task is to do a

15、good job in the website release to the network, the web site for final modifications, testing, homepage can guarantee normal operation of the network. Published in the website after website to deal with various aspects of the tests, including the possibility of any different web browsers, different

16、visitors have shown normal, ASP, JSP, PHP normal procedure can work, and so on. This stage is the website of trial operation period, the website at this time should be to make up for various shortcomings, the website will be more perfected. After a period of operation, the site entered the normal op

17、eration period, the main task is to update outdated information website, the visitors message timely feedback to further improve the website, the introduction of new technologies constantly update website, visit web pages more quickly, more aesthetic appearance, Information Resources richer. Above i

18、s the establishment of the station to roughly follow the seven steps, seven steps are complementary, but can be the basis of ease of website and complexity of a weakening or strengthening appropriate link. In short, building a successful web site is not an easy task, it needs all-round consideration

19、, the Composite various factors. An alternative to using cloth simulators is to actually model the clothes you want your character to have, and create the wrinkles with a Blend Shape deformer. This technique gives you predictable control over your model and works well in most situations. In fact, it

20、 was used in the movie The One to get a controlled, slow-motion look to the clothing on the CG police officers in the fight scenes with Jet Lis Yulaw character. The workflow for this technique goes like this. Convert the geometry to polygons (it is much easier to create irregular wrinkles using poly

21、gons).IF you will be using a low-poly base shape connected to a smoothed high-resolution shape for animation purposes you may need to create some extra geometry for wrinkles Smooth-Bind the character and the clothing to your skeleton Paint skin weights to get the clothes and your character to deform

22、 correctly at the joints Create a Blend Shape node and a Morph Target for your clothing Pick a joint and create wrinkles in the Morph TargetDrive the Blend Shape slider with the rotation of the jointRepeat 6 - 8 for all necessary joints In this tutorial, we will be starting at step 5. However, we wi

23、ll not be going in depth on how to accomplish this step, because there is an excellent tutorial on Smooth Binding in the Instant Maya: Character Setup section of the user guide (press F1 inside of Maya). We are only going to discuss the desired results here. Before we start, I must explain the optio

24、nal Step 3. A common workflow in animation is to have a low-resolution base shape that you use to animate. This drives a hidden high-resolution model that only gets unhidden at render time. This is usually accomplished with a wrap deformer, or with the connect poly shape plugin for Maya 3.x and 4.0,

25、 or with the new Smooth Proxy feature in Maya 4.5. If you are using this technique, you may not have enough geometry to create distinct wrinkles in your model. Take a look at the image to the left. You can imagine how hard it would be to create believable wrinkles with such a small amount of geometr

26、y to work with. I used the Split Polygon tool to create some extra edges where I thought my fabric would need to wrinkle. Compare the image here with this image. Youll see what Im talking about.Step 5. Now it is time to bind your character and his or her clothes. Before you do so, create a copy of y

27、our clothing and translate it to the side of your model. Place it on its own layer so you can turn the visibility on and off. Creating a copy of your clothing now before you bind it is not necessary, but it will save you from headaches in Step 6.Use the Paint Skin Weights tool to get your bends look

28、ing correct, as in the image to the right. Try to imagine what you want your finished product to look like and start to really shape the way the fabric bends from there.Step 6. Now you need to create a Morph Target for the Blend Shape node. When the skeleton deforms your geometry as much as it does

29、here, it is very important that the geometry is in the exact same position it was before you bound it when you go to create your morph targets. However, we got around this by creating a duplicate of our clothes before we bound our skin. The only other way to accomplish this is to return the skeleton

30、 to the bind pose by turning off the evaluation of constraints, expressions, IK handles and anything else that controls your skeleton first, then duplicating the clothing, unlocking all the attributes on the duplicated geometry and finally translating it to the side. Now arent you glad you didnt hav

31、e to go through all that? Now you need to make a duplicate of your duplicate to edit. The original duplicate (hmm. an oxymoron) will serve as our reference from here on out to create new morph targets, so move it somewhere where you wont accidentally edit it. Now its time to link this new shape to t

32、he original clothing as a morph target by creating a new Blend Shape node. However, Maya has a bug in it that will not allow you to do this from the Deform pull down menu in the Animate panel. Instead, we have to go ( Window Animation Editors Blend Shape . ) This should bring up the Blend Shape Pane

33、l which should have nothing in it at this point. Select the duplicated shape, then shift-select the original clothing. Then, from the Blend Shape panel go ( Edit Create Blend Shape ). This creates a new Blend Shape node and adds the duplicated geometry as the first morph target. To add additional ta

34、rgets later, you must first select the target, then the original geometry and go ( Deform Edit Blend Shape Add ). In some cases this doesnt work correctly, and you will have to go to the Add options and manually type in the name of the Blend Shape node as in the image to the left.Step 7. Now its tim

35、e to decide what joint youre going to work on first. Once youve decided, go ahead and bend the joint to its tightest angle. Im starting with the knee. Imagine that. Next, go ahead and push the slider all the way up to 1 in the Blend Shape panel as per the image on the right. This will allow you to i

36、mmediately see the changes you make in the target shape reflected in the base shape (the original clothing).Now comes the fun part. start pushing and pulling faces, edges and vertices on the target shape until you like the look of the base shape. I also moved some of the vertices forward below the k

37、nee to give the appearance that the fabric is tightening and pulling against the calf. Step 8. When you are happy with your work, its time for the final step. Were going to set a driven key on the rotation of the joint that will drive the envelope of the Blend Shape node. A driven key interpolates t

38、he values of the driven attribute through the specified range on the driver attribute, and is independent of time.Your joint should still be bent to the extreme angle, so go ( Animate Set Driven Key Set ). This should bring up the Set Driven Key panel. Select the joint and click Load Driver. Then, i

39、n the Blend Shape panel, click the Select button under the slider. Back in the Set Driven Key panel, click Load Driven. Now, highlight the rotation value of the proper joint axis in the Driver section of the Set Driven Key panel. This should be the Z-Axis, but may be the Y-Axis depending on how you

40、built your skeleton. Then select the name of the Blend Shape target under envelope in the Driven section of the Set Driven Key panel. Remember to always select the Driver attributes first, modify them if necessary, and then select the Driven attributes and modify them. Once you have both attributes

41、selected, click Key.Next, move the skeleton back to the fully extended position. Then in the Blend Shape panel, move the slider down to 0. Back in the Set Driven Key panel, click Key. You should now see that if you move the joint the wrinkles will slowly form as it approaches the extreme angle. You

42、can now hide or delete the target shape (if you dont want to make any more modifications to it). Thats it! Now you just have to repeat steps 6 - 8 for all joints that will cause wrinkles in the clothing. Finally, the finished effect (QuickTime, double-click to play):You can see how driven keys and B

43、lend Shape nodes can really enhance your character setup. You could also use this technique to create other effects like bulging muscles. The possibilities are endless!網頁制作過程1、引言 網絡技術的發展,為今天全球性的信息交流與資在建立源共享和交往提供了更多的途徑和可能。足不出戶便可以知曉天下大事,按幾下鍵盤或點幾下鼠標可以與遠在千里之外的朋友交流,網上通信、網上瀏覽、網上交互、網上電子商務已成為現代人們生活的一部分。 Int

44、ernet 時代, 造就了人們新的工作和生活方式,其互聯性、開放性和共享信息的模式,打破了傳統信息傳播方式的重重壁壘,為人們帶來了新的機遇。隨著計算機和信息時代的到來,人類社會前進的腳步在逐漸加快。近幾年網頁設計發展,快得人目不暇接。隨著網頁設計技術的發展,豐富多彩的網頁成為網上一道亮麗的風景線。要想設計美觀實用的網頁就應該深入掌握網站建設技術。在建立網站時,我們分析了網站建立的目的、內容、功能、結構,應用了更多的網頁設計技術。2、網站的定義2.1 如何定義網站 確定網站的任務和目標,是建設網站所面臨的最重要的問題。為什么人們會來到你的網站? 你有獨特的服務嗎? 人們第一次到你的網站是為了什么

45、? 他們還會再來嗎? 這些問題都是定義網站時必須考慮的問題。要定義網站,首先,必須對整個網站有一個清晰認識,弄清到底要設計什么、主要的目的與任務、如何對任務進行組織與規劃。其次,保持網站的高品質。在眾多網站的激烈競爭中,高品質的產品是長期競爭的最大優勢。一個優秀的網站應具備:(1)用戶訪問網站的速度要快;(2)注意反饋與更新。及時更新網站內容、及時反饋用戶的要求;(3)首頁設計要合理。首頁給訪問者留下的第一印象很重要,設計務必精美,以求產生良好的視覺效果。2.2 網站的內容和功能 在網站的內容方面,就是要做到新、快、全三面。網站內容的類型包括靜態的、動態的、功能的和事物處理的。確定網站的內容是

46、根據網站的性質決定的,在設計政府網站、商業網站、科普性網站、公司介紹網站、教學交流網站等的內容和風格時各有不同。我們建立的網站同這些類型的網站性質均不相同。2.3 網站的結構(1)網站的結構;(2)定義導航;(3)可視化設計;(4)設計框架和頁面。3.關于網站建設的幾點體會 隨著Internet的普及,越來越多的政府部門、公司和個人意識到需要擁有自己的獨立網站。下面就設計和制作網站談談自己的一些體會。 在進行完系統分析之后,我們就應該進行系統的設計。網頁的設計類似于軟件開發的設計,有自頂向下、自底向上和不斷增補等設計方法。主要任務是網頁內容的設計,包括網頁的信息組織結構、外觀、內容分塊、導航與

47、鏈接、目錄結構等設計。系統設計是網站具體實現前的準備,對網頁的實現進一步提出更具體的要求,對網頁的整體效果、局部細節有更明確的設想。這個過程是整個網站規劃中的關鍵。 接下來就是如何將自己設計的網站實現的問題。對于網站的實現,我認為需要考慮兩部分:網頁的實現;Web服務器的實現。在網站實現的過程中,技術選型很重要。前者主要使用HTML語言,對于交互性較強的網站來說,建議采用ASP、JSP、PHP等編程來輔助實現,更為復雜的網站可能還會有自己的數據庫。后者則用到各種基于不同操作系統的Web服務器軟件的安裝、調試。這個階段是整個過程中最主要也最耗時的一部分。 當我們完成了上述工作后,就需要進行網頁發

48、布了。到了這個階段,網頁制作就接近尾聲,主要工作是把做好的網頁發布到網絡上,對網頁作最后的修改、測試,保證網頁能在網絡上正常地運行。 在網頁發布以后,應對網頁進行各個方面各種情況的測試,包括網頁能否對任何不同的瀏覽器、不同的訪問者都表現正常,ASP、JSP、PHP程序能否正常工作等等。這個階段是網頁的試運行期,此時應把網頁的各種缺陷盡量彌補,使網頁更加完善。 經過一段時期的運行,網站就進入了正常運行期,主要工作是及時更新網頁過時的信息,及時對訪問者的留言做出反饋,進一步完善網頁,不斷采用新的技術更新升級網頁,使網頁的訪問更迅速,外觀更美觀,信息資源更豐富。 以上就是建站要大體遵循的七個步驟,這

49、七個步驟是相輔相成的,但可根據網頁的難易程度和復雜度適當增強或減弱某個環節??傊?,建設一個成功的網站并非一件容易的事,它需要全方位考慮,綜合各方面的因素。How to troubleshoot connectivity issues in SQL Server 2008After you install SQL Server 2008, you can configure the properties of the client Net-Libraries by using Client Network Utility. You can configure the properties of

50、the server Net-Libraries by using Server Network Utility (Svrnetcn.exe). The server Net-Libraries are installed during the installation of the server tools in SQL Server Setup. However, some of the server Net-Libraries may not be active. By default, SQL Server 2008 enables and listens on TCP/IP, nam

51、ed pipes, and Shared Memory. Therefore, for a client to connect to a server computer, the client must connect by using a client Net-Library that matches one of the server Net-Libraries that is currently being used by the instance of SQL Server.For additional information about SQL Server communicatio

52、n components and Net-Libraries, see the following topics in SQL Server Books Online: Communication ComponentsClient and Server Net-LibrariesManaging ClientsTroubleshoot connectivity issuesMost of the connectivity issues that you may notice in SQL Server 2008 occur because of problems with TCP/IP, Wi

53、ndows authentication, or a combination of TCP/IP and Windows authentication. Verify your DNS settingsThe name resolution process in Domain Name System (DNS) is used to resolve the IP address to the name of the instance of SQL Server. If the name resolution process does not work correctly, the instan

54、ce of SQL Server is not reachable, and you may receive one or more of the following error messages: SQL Server does not exist or access deniedGeneral Network ErrorCannot Generate SSPI ContextTo verify that the name resolution process is resolving the correct server, you can ping the server by using

55、the server name and the IP address of the server. To do so, follow these steps: 1.Click Start, and then click Run.2.In the Run dialog box, type cmd in the Open box, and then click OK.3.At the command prompt, run the following command:ping Note the IP address that is returned.4.At the command prompt,

56、 run the following command (where IP address is the IP address that you noted in step 3)Troubleshoot connections that time out during the recovery processEvery time that you start an instance of SQL Server, SQL Server recovers each database. During this recovery process, SQL Server rolls back the tr

57、ansactions that are not committed. SQL Server also rolls forward the transactions that are committed and the changes that were not written to the hard disk when the instance of SQL Server was stopped. When the recovery process is complete, SQL Server logs the following message in the SQL Server erro

58、r log file: Recovery CompleteDuring the recovery process, SQL Server may not accept connections. Clients that try to connect to the instance of SQL Server during that time may receive an error message that is similar to the following: Timeout ExpiredThe SQL Server Agent service may not start because it waits for SQL Server to recover the databases. Therefore, when you receive the following message in the SQL Server error log file, the connections will no longer fail with a timeout error: Recovery Com

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