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TRENDSVideogamingmarketintheUnitedKingdom(UK)CHAPTER
01OverviewVideogamemarketrevenueinselectcountriesinEuropein2024(inmillionU.S.dollars)Europevideogamerevenue2024,bycountryRevenueinmillionU.S.dollars02,0004,0006,0008,00010,00012,00014,00016,00015,005.63UnitedKingdomGermanyFrance10,667.528,715.08Italy5,700.6Spain3,716.99NetherlandsSwitzerlandSweden3,016.362,140.541,856.63Poland1,745.921,740.71BelgiumAustria1,332.41,196.93969.24NorwayDenmark4Description:In2024,theUKwasestimatedtobethebiggestvideogamemarketinEurope,withannualrevenuesof15billionU.S.dollars,followedbyGermanywith10.67billionU.S.dollars.ReadmoreNote(s):2024Source(s):VideogamemarketrevenueintheUnitedKingdom(UK)from2019to2029(inbillionU.S.dollars)VideogamemarketrevenueintheUK2019-20292520151050201920202021202220232024202520262027202820295Description:In2023,thevideogamingmarketintheUnitedKingdomamountedto13.65billionU.S.dollars.Itisprojectedtogrowto21.4billionU.S.dollarsinannualrevenuesin2029.Hardwareandin-gameadvertisingaccountforthemostsignificantportionsofthemarket.ReadmoreNote(s):UnitedKingdom;2019to2029Source(s):MarketInsightsVideogamemarketrevenueintheUnitedKingdom(UK)from2018to2029,bysegment(inbillionU.S.dollars)VideogamemarketrevenueintheUK2018-2029,bysegmentGamingHardwareDownloadGamesPhysicallySoldVideoGamesIn-gameAdvertisingMobileGamesGamingLiveStreamingOnlineGamesCloudGamingGamingNetworks2520151050201920202021202220232024202520262027202820296Description:Significantfluctuationsareestimatedforallsegmentsovertheforecastperiodfortherevenue.Overall,theindicatorappearstofollowapositivetrend,astherearemoreincreasingvaluesthandecreasingvaluesexpectedintheindividualsegmentsuntil2029.Amongthem,thesegmentGamingHardwareachievestherelativelyhighestvaluethroughouttheentireperiod,reaching7.53billionU.S.dollars.ReadmoreNote(s):UnitedKingdom;2018to2029Source(s):VideogamemarketrevenuegrowthintheUnitedKingdom(UK)from2020to2029VideogamemarketrevenuegrowthintheUK2020-202980%70%60%50%40%30%20%10%0%75.13%16.75%202014.22%202311.68%20219.93%20249.15%20257.97%20267.27%20276.47%20286.08%20295.71%2019-2.27%2022-10%20187Description:In2023,revenueofthevideogamingmarketintheUnitedKingdom(UK)increasedby14.22percentcomparedtothepreviousyear.Annualgrowthisprojectedtolevelofftoaround6percentin2029.Hardwareandin-gameadvertisingaccountforasignificantshareofthegamingmarketintheUK.ReadmoreNote(s):2018to2029Source(s):VideogamemarketrevenuegrowthintheUnitedKingdom(UK)from2020to2029,bysegmentVideogamemarketrevenuegrowthintheUK2020-2029,bysegmentPhysicallySoldVideoGamesDownloadGamesIn-gameAdvertisingMobileGamesGamingLiveStreamingOnlineGamesGamingNetworksCloudGamingGamingHardware70%60%50%40%30%20%10%0%-10%-20%-30%-40%201920202021202220232024202520262027202820298Description:In2023,cloudgamingwastheUKgamingmarketsegmentwiththebiggestyear-over-yearincreaseinannualrevenues.CloudgamingintheUKincreasedby57.92percent.Mobilegamingrevenuesgrewbynearly15percentannually.
ReadmoreNote(s):UnitedKingdom;2019to2029Source(s):CHAPTER
02VideogameindustryGrossvalueaddedofthecomputergamesindustryintheUnitedKingdom(UK)from2010to2022(inmillionGBP)Computergamesindustrygrossvalueadded(GVA)intheUK2010-20224,0003,5003,0002,5002,0001,5003,4753,2042,4542,2202,1611,7699261,00050006835214313973893852010201120122013201420152016201720182019202020212022*10Description:In2022,thecomputergamesindustryintheUnitedKingdom(UK)addedapproximately2.22billionBritishpoundsingrossvaluetotheUKeconomy,downfrom3.47billionpoundsinthepreviousyear.Therewereapproximately33thousandemployeesintheUKvideogameindustryinthemostrecentlymeasuredperiod.ReadmoreNote(s):UnitedKingdom;2010to2022;grossvalueadded(GVA)expressedincurrentprices;*ProvisionalThisstatisticisusingoriginaldatafromtheGovernmentDigitalServiceandincludesSource(s):DepartmentforDigital,Culture,MediaandSport(UK);GOV.UK;OfficeforNationalStatistics(UK)materialfrom?Crown,licensedunderthe[...]
ReadmoreNumberofemployeesinthecomputergamesindustryofUnitedKingdom(UK)from2011to2022(in1,000s)ComputergameindustryemploymentintheUnitedKingdom(UK)2011-2022504540354743333030272425201510523222019151302011201220132014201520162017201820192020202120211Description:In2022,thecomputergamesindustryintheUnitedKingdomhadapproximately47thousandemployees,upfrom43thousandemployeesduringthepreviousmeasuredperiod.TheUKgamesindustrycontributedabout2.88billionBritishpoundstotheUKGDPonanannualizedbasis.ReadmoreNote(s):UnitedKingdom;2011to2022;allfilledjobs,includesemployedandself-employedSource(s):DepartmentforDigital,Culture,MediaandSport(UK);OfficeforNationalStatistics(UK)Contributionofthevideogameindustrytothegrossdomesticproduct(GDP)oftheUnitedKingdom(UK)from2008to2023(inmillionGBP)VideogameindustrycontributiontotheGDPoftheUnitedKingdom(UK)2008-20234,0003,5003,6802,8843,0002,5002,0001,5001,0005002,2001,8001,6001,25020151,11520141,01620081,0162013947912020112012201720182018/2012020/2122023312Description:BetweenDecember2021andApril2023,thethegameindustryintheUnitedKingdomcontributedanannualtotalof3.68billionBritishpoundstotheUK'sGDP,thehighestrecordedfiguresince2011.Thisrepresentsasignificantgrowthfromthe2.9billionBritishpoundsworthofannualcontributionduringthepreviouslymeasuredperiod.ReadmoreNote(s):UnitedKingdom;2008toApril2023;annualizedSource(s):GamesInvestorConsulting;TIGACombineddirectandindirecttaxrevenuesgeneratedbythevideogamesectorintheUnitedKingdom(UK)from2011to2023(inmillionGBP)VideogamesectortaxrevenuesgeneratedintheUnitedKingdom(UK)2011-20231,6001,5001,4001,1891,2001,000800600400200090774761351446041939037620112012201320142015201720182018/2012020/2122023313Description:BetweenDecember2021andApril2023,thecombinedannualizeddirectandindirecttaxrevenuesgeneratedbythevideogamesectorintheUnitedKingdomfortheTreasuryamountedto1.5billionBritishpounds,upfrom1.2billionGBPatanannualizedrateinthepreviouslymeasuredperiod.ReadmoreNote(s):UnitedKingdom;2011toApril2023;annualizedSource(s):GamesInvestorConsulting;TIGAAnnualinvestmentbyvideogamestudiosintheUnitedKingdom(UK)from2011to2023(inmillionGBP)InvestmentbyvideogamestudiosintheUnitedKingdom(UK)2011-20231,8001,6001,4001,2001,0008001,6601,301993818737562600400200050345842741120112012201320142015201720182018/2012020/2122023314Description:BetweenDecember2021andApril2023,videogamestudiosintheUnitedKingdominvestedarecordbreakingtotalof1.66billionBritishpoundsintothegameindustryannually.Thisisupfrom1.3billionGBPatanannualizedratedduringthepreviouslymeasuredperiod.ReadmoreNote(s):UnitedKingdom;2011toApril2023;annualizedSource(s):GamesInvestorConsulting;TIGANumberofcreativestaffemployedbyvideogamestudiosintheUnitedKingdom(UK)from2011to2023NumberofcreativestaffatvideogamestudiosintheUnitedKingdom(UK)2011-202330,00025,00020,00024,15520,97516,83614,35315,00013,27711,89310,8699,89620139,224201210,0005,00008,888201120142015201720182018/2012020/2122023315Description:AttheendofApril2023,numberofcreativestaffemployedatvideogamestudiosintheUnitedKingdom(UK)stoodat24,155full-timeandfull-timeequivalentstaff,upfrom20.9thousandduringthepreviouslyrecordedperiod.Thiswasthelargestgrowthrecordedsince2011.ReadmoreNote(s):UnitedKingdom;2011toApril2023;full-timeandfull-timeequivalentstaffSource(s):GamesInvestorConsulting;TIGANumberofjobsindirectlysupportedbyvideogamesstudiosintheUnitedKingdom(UK)from2011to2023JobsindirectlysupportedbyvideogamesstudiosintheUnitedKingdom(UK)2011-202350,00045,00040,00035,00030,00025,00044,16238,34830,78126,24124,27421,74419,87220,00015,00010,0005,000018,09316,86416,25020112012201320142015201720182018/2012020/2122023316Description:AttheendofApril2023,thenumberofjobsindirectlysupportedbyvideogamesstudiosintheUnitedKingdom(UK)amountedto44,162.Thenumberofjobshasrisenreadilyinrecentyears,andrepresentsasignificantincreasefrom38,348jobsattheendofthepreviouslymeasuredperiod.ReadmoreNote(s):UnitedKingdom;2011toApril2023Source(s):GamesInvestorConsulting;TIGACHAPTER
03VideogameretailNumberofvideogameretailoutletsintheUnitedKingdom(UK)from2009to2023VideogameretailoutletsintheUnitedKingdom(UK)2009-20238,0006,9086,7706,7607,0006,0005,0004,0003,0002,0001,00006,6446,6096,3356,1805,6445,2725,1974,6114,4933,9253,8582009201020112012201320142015201720182019202020212022202318Description:In2023,therewere3,858sellingvideogamesatretailintheUnitedKingdom.Thisnumberfelldownfrom6,908in2017.Physicalretailhasdeclinedoveryears,anddigitalgamingsalesaccountforthevastmajorityofvideogameindustryrevenueintheUK.ReadmoreNote(s):UnitedKingdom;2009to2023;*Storesthatsoldonlyentertainmentsoftware(nothardware/accessories).ReadmoreSource(s):EntertainmentRetailersAssociation;GfKNumberofprincipalretailerssellingvideogamesintheUnitedKingdom(UK)from2013to2023,bytypeofretailcompanyVideogameretailersintheUnitedKingdom(UK)2013-2023,bytypeMusic/videospecialists
Gameandsoftwarespecialists
Electricalandhardwarechains
Generalmultiples
Supermarkets
Others(estimate)7,0006,0005,0004,0003,0002,0001,00002013201420152016201720182019202020212022202319Description:In2023,therewere634gameandsoftwarespecialistsoutletssellingvideogamesintheUnitedKingdom,a56.5percentincreasefrom405businessesinthesamecategorydoingsoin2022.Additionally,1,329brickandmortarsupermarketsintheUKsoldvideogames.ReadmoreNote(s):UnitedKingdom;2013to2023Source(s):EntertainmentRetailersAssociation;GfKNumberofvideogameunitssoldatretailintheUnitedKingdom(UK)from2019to2023(inmillionunits)AnnualvideogameretailunitsalesintheUnitedKingdom(UK)2019-20234540353025201510542.73835.834.231.8702019202020212022202320Description:In2023,combinedphysicalanddigitalunitsalesofvideogamesintheUnitedKingdomcameto38millionunits.Thisfigurerepresentsa2.6percentincreaseyear-over-yearfromthe2022videogamesalesandasignificantdeclinefromthe2020peakduetoCOVID-19restrictionsandseveralnewconsolereleasesduringthatyear.ThemajorityofgamingsalesintheUKweredigital.ReadmoreNote(s):UnitedKingdom;2019to2023;digitalandphysicalunitsalesSource(s):GamesSalesData;DigitalvideogameretailsalesrevenueintheUnitedKingdom(UK)from2011to2023(inmillionGBP)DigitalvideogamesalesrevenueintheUnitedKingdom(UK)2011-20234,5004,0003,5003,0004,241.84,086.54,048.83,789.33,162.13,136.42,7502,5002,284.21,945.32,0001,5001,0005001,62220141,265.720131,01220127530201120152016201720182019202020212022202321Description:In2023,UKconsumerspendingondigitalvideogamesamountedto4.24billionBritishpounds,up2.6percentfrom4.09billionBritishpoundsinthepreviousyear.DigitalaccountedforthemajorityofgamingsalesintheUnitedKingdom.ReadmoreNote(s):UnitedKingdom;2011to2023;includingdigitalonline,mobileandtabletgamingSource(s):EntertainmentRetailersAssociation;IHSScreenDigest;OmdiaPhysicalvideogamesoftwarerevenueatretailintheUnitedKingdom(UK)from2008to2023(inbillionGBP)PhysicalvideogamesoftwarerevenueintheUnitedKingdom(UK)2008-20232.52.082.01.731.531.421.51.00.50.01.051.020.950.930.780.790.770.650.60.510.520.52008200920102011201220132014201520162017201820192020*20212022202322Description:In2023,physicalvideogamingsalesintheUnitedKingdomamountedto495millionBritishpounds,representinga4.4percentdecreasefrom517.9millionBritishpoundsinthepreviousyear.Overall,physicalgamingsalesaredecliningasdigitalsalesmakeupforthebulkofUKconsumerspendingongaming.ReadmoreNote(s):UnitedKingdom;2008to2023Source(s):EntertainmentRetailersAssociation;GfK;IHS;OmdiaAveragephysicalvideogamesoftwarepriceperunitatretailintheUnitedKingdom(UK)from2008to2023(inGBP)Videogamesoftware:unitpriceintheUnitedKingdom(UK)2008-2023403535.5535.734.9934.4234.1333.4733.5132.732.6431.4329.423025201510526.4125.5824.324.3724.060200820092010201120122013201420152016201720182019202020212022202323Description:In2023,theaveragepriceforaphysicalvideogamesoldatretailintheUnitedKingdomwas35.70Britishpounds.SellingpricesintheUKhaveremainedstableoverthepastfewyearsbutnewconsolereleasesareprojectedtoincreasetheaveragegamepriceduetothepricingstructureofPS5andXboxSeriesgames.ReadmoreNote(s):UnitedKingdom;2008to2023;console,handheld,PC;physicalgamesSource(s):EntertainmentRetailersAssociation;GfKCHAPTER
04ConsumerspendingConsumerspendingonmobilegamingintheUnitedKingdom(UK)from2011to2023(inmillionGBP)UKmobilegamingconsumerspending2011-20231,6001,4001,2001,0008001,5201,5001,4601,4301,2101,1701,070995.16645486004002000452234158201120122013201420152016201720182019202020212022202325Description:In2023,itwasfoundthatconsumersintheUnitedKingdom(UK)spentapproximately1.52billionBritishpoundsonmobilegaming,upfrom1.43billionBritishpoundsinthepreviousyear.Mobileisthesecond-largestgamingsoftwaresegmentbehinddigitalconsolegamesales.ReadmoreNote(s):UnitedKingdom;2011to2023Source(s):Omdia;PocketG;UkieConsumerspendingondigitalconsoleandPCgamesintheUnitedKingdom(UK)from2013to2023(inmillionGBP)UKdigitalconsoleandonlinegamesconsumerspending2013-20233,5003,0002,5003,1642,6402,3992,2702,0101,9802,0001,5001,0005001,6001,22420151,22020161,081201489102013201720182019202020212022202326Description:In2023,itwasfoundthatconsumersintheUnitedKingdomspentover3.16billionBritishpoundsondigitalconsoleandPCgames,upfrom2.64billionGBPinthepreviousyear.DigitalisbyfarthemostpopulargamingformatintheUK,beatingoutboxedandsecond-handsales.ReadmoreNote(s):UnitedKingdom;2013to2023;digitalconsole&digitalPCsalescombined;excludingapps,boxed,andpre-ownedsoftware;Source(s):Omdia;UkieConsumerspendingonboxedsoftwarevideogamesintheUnitedKingdom(UK)from2013to2023(inmillionGBP)UKboxedsoftwarevideogamesconsumerspending2013-20231,2009981,0008006004002000935904790766.77706466035114894952013201420152016201720182019202020212022202327Description:In2023,boxedgamingsoftwaresalesintheUnitedKingdomamountedto495millionBritishpounds,a5percentincreasefromthepreviousyear.DespitethisCOVID-19inducedboostin2020,boxedgamesalesareonthedeclineasconsumerturntodigitaldownloadsfortheirgamingpurchases.ReadmoreNote(s):UnitedKingdom;2013to2023Source(s):;GfKEntertainment;UkieConsumerspendingonpre-ownedvideogamessoftwareintheUnitedKingdom(UK)from2013to2022(inmillionGBP)UKpre-ownedgamingsoftwareconsumerspending2013-2022140123119120100806040200112.510196.468554333.821.3201320142015201620172018201920202021202228Description:In2022,consumersintheUnitedKingdomspent21.3millionBritishpoundsonpre-ownedgamingsoftware.This27percentyear-over-yeardeclineisinlinewithgamersincreasinglyswitchingovertodigitalgamingdownloads,aswellascoronavirus-relatedhighstreetclosuresofgameresellers.ReadmoreNote(s):UnitedKingdom;2013to2022Source(s):;KantarWorldpanel;UkieConsumerspendingonvideogameindustryeventsintheUnitedKingdom(UK)from2013to2023(inmillionGBP)UKgamesindustryeventsconsumerspending2013-2023121010.38.98.88.4864207.56.25.54.352.81.040.252013201420152016201720182019202020212022202329Description:In2023,consumersintheUnitedKingdomspent10.3millionBritishpoundsongamingeventsandvenues.Thisfigurerepresentsasignificantincreasefrom2022.Significantdriversof2023gamingeventspendingwerethePokémonGoFest,theUKGamesExpo,aswellasvariousanimeandgamingconventionsaroundthecountry.Theeventindustrytookahitin2020andwasonlyslowtorecoverafterwards.
ReadmoreNote(s):UnitedKingdom;2013to2023Source(s):UkieConsumerspendingonvideogamethemedtoysintheUnitedKingdom(UK)from2013to2023(inmillionGBP)UKvideogametoysconsumerspending2013-2023250200150100207196159119.694.28072.96966.862.359.35002013201420152016201720182019202020212022202330Description:In2023,consumersintheUnitedKingdomspent207millionBritishpoundsontoysandmerchandisingbasedonvideogamesbrands,asignificantincreasefromthepreviousyear.Pokémonwasidentifiedasthemostpopulargamingfranchiseintermsofgame-relatedtoys.ReadmoreNote(s):UnitedKingdom;2013to2023Source(s):PocketG;UkieConsumerspendingonvideogamethemedmovies,tvseries,andsoundtracksintheUnitedKingdom(UK)from2013to2023(inmillionGBP)UKvideogamethemedmovies,TV&soundtracksconsumerspending2013-202314012412010080604020054.829.523.622.917.67.86.96.95.43.982013201420152016201720182019202020212022202331Description:In2023,consumersintheUnitedKingdomspent124millionBritishpoundsongaming-relatedmovies,tvseries,andsoundtracks.ThemajorityofthisspendingcanbetracedbacktothesuccessoftheSuperMarioBros.Movie,whichishighest-grossingvideogameadaptionofalltime.ReadmoreNote(s):UnitedKingdom;2013to2023Source(s):BritishFilmInstitute;;OfficialChartsCompany;UkieConsumerspendingonvideogamethemedbooksandmagazinesintheUnitedKingdom(UK)from2013to2023(inmillionGBP)UKvideogamethemedbooks&magazinesconsumerspending2013-20232523201510518.41817.816.314.113.913.91311.810.502013201420152016201720182019202020212022202332Description:In2023,consumersintheUnitedKingdomspent14.1millionBritishpoundsongaming-relatedbooksandmagazines.ThisincreaserepresentsarecoveryfromtheCOVID-19impactonhighstreetshoppingbutisbynomeansareturntopreviouslevelsofengagementwithphysicalmedia.ReadmoreNote(s):UnitedKingdom;2013to2023Source(s):ABC;Nielsen;UkieCHAPTER
05HardwareConsumerspendingongamingconsolehardwareintheUnitedKingdom(UK)from2010to2023(inmillionGBP)UKgamingconsolehardwareconsumerspending2010-20231,2001,0001,1309519158538328008006004002000702689.47659645625502.894544482010201120122013201420152016201720182019202020212022202334Description:In2023,videogameconsolehardwarerevenueintheUnitedKingdomreached951millionBritishpounds,upnearly11percentfrom832millionBritishpoundsin2022.ThisrevenuewasduetothereleaseofnewconsolegenerationsbySonyandMicrosoftandtheincreasedavailabilityofsaidconsoles.ReadmoreNote(s):UnitedKingdom;2010to2023Source(s):GfKEntertainment;Ukie;VGChartzConsumerspendingonconsolegamingaccessoriesintheUnitedKingdom(UK)from2013to2023(inmillionGBP)UKconsoleperipherals&accessoriesconsumerspending2013-20235004504004644534023963603553503002502001501005033130029628827602013201420152016201720182019202020212022202335Description:In2023,consumersintheUnitedKingdomspent402millionBritishpoundsonconsolegameaccessories,asmanypeopleupgradedandinvestedinnewgaminghardware.Thisfigurerepresentsamodest3percentincreasecomparedtothepreviousperiod.ReadmoreNote(s):UnitedKingdom;2013to2023Source(s):;GfKEntertainment;UkieUnitsalesofvideogameconsolesintheUnitedKingdom(UK)from2020to2023(inmillions)VideogameconsolehardwareunitsalesintheUK2020-20234.03.363.533.02.52.01.51.00.50.02.382202020212022202336Description:In2023,consolesalesintheUnitedKingdom(UK)amountedtoapproximately2.38millionunits.Overall,gamingconsolesalesintheUKhadincreasedfromthepreviousyear,when2millionconsoleshadbeensold.
ReadmoreNote(s):UnitedKingdom;2020to2023Source(s):GfK;VGChartzYear-over-yearchangeinvideogameconsoleunitsalesintheUnitedKingdom(UK)in2023YoYchangeinvideogameconsolessalesintheUnitedKingdom(UK)2023700%633%600%500%400%300%200%100%55.2%PS59.4%Total0%-14.2%-16.7%-100%PS4XboxseriesX/SNintendoSwitch37Description:In2023,approximately2.38millionvideogameconsolesweresoldintheUnitedKingdom(UK).ThePlayStation5wasthebest-sellingconsoleoftheyear,andincreaseditssalesby55.2percentyear-over-year.However,thePS4isthefastest-growingconsoledespiteitsage-UKconsumerpurchasesofthepreviousgenerationconsoleincreasedby633percentyear-over-year.Thesignificantincreasewasduetostockshortagesin2022whichwereresolvedin2023.
ReadmoreNote(s):UnitedKingdom;2023Source(s):GfK;VGChartzCHAPTER
06SoftwareBest-sellingvideogamesintheUnitedKingdom(UK)in2023,byunitsalesTopsellingvideogamesintheUK2023Unitssold0500,0001,000,0001,500,0002,000,0002,500,0003,000,000EASportsFC24HogwartsLegacy2,395,9961,921,143CallofDuty:ModernWarfareIIIFIFA231,238,683747,902654,731615,677553,323498,159Marvel'sSpider-Man2GrandTheftAutoVStarWarsJedi:SuvivorTheLegendofZelda:TearsoftheKingdom*DiabloIV442,874429,686SuperMarioBrosWonder*RedDeadRedemption2CallofDuty:ModernWafareIIMarioKart8Deluxe*411,725378,638357,88939Description:EASportsFC24rankedfirstwithamongthetop-sellingvideogamesintheUnitedKingdomin2023withsalesofroughly2.39millioncopies.HowartsLegacyandCallofDuty:ModernWarfareIIIcameinsecondandthirdplace,sellingapproximately1.9millionand1.2millionunitsrespectively.Thisincludesdigitalandphysicalunitsales.ReadmoreNote(s):UnitedKingdom;2023;PSN,XBL&3rdpartyNintendo,PCSteamsalesonly;combinedunitsales(physical&digital);*NodigitaldataprovidedReadmoreSource(s):EntertainmentRetailersAssociation;GfK;ISFE;UkieBest-sellingvideogamesintheUnitedKingdom(UK)inMarch2024,byunitsalesUKtopsellingvideogamesmonthly2024Title
(Publisher)RankHelldivers2(Sony)12EASportsFC24(EA)Dragon'sDogma2(Capcom)WWE2K24(2KGames)34FinalFantasyVII:Rebirth(SquareEnix)TomClancy'sRainbowSix:Siege(Ubisoft)Command&Conquer:Generals(EA)GrandTheftAuto5(Rockstar)HogwartsLegacy(WarnerBros)Command&Conquer:RedAlert2(EA)567891040Description:InMarch2024,Helldivers2,publishedbySony,wasthetop-sellingvideogameintheUnitedKingdombasedoncombineddigitalandphysicalunitsales.EASportsFC24(EA)wasrankedsecond,followedbyDragon'sDogma2.
ReadmoreNote(s):UnitedKingdom;March2024;physicalanddigitalsalesSource(s):GamesSalesData;Best-sellingvideogamefranchisesintheUnitedKingdom(UK)asofApril2023,bylifetimeboxedrevenue(inmillionBritishpounds)TopvideogamefranchisesintheUK2023,byrevenueTotal
boxed
revenueTitle
count
(since
1995)FIFA1960153010707695133CallofDutyMario10123GrandTheftAutoLEGO50680StarWarsPokémonTheSims4921079648643810829Assassin'sCreedNeedforSpeed4093783141Description:AsofApril2023,theFIFAserieswasthemostprominentvideogamingfranchiseintheUnitedKingdom,witha1.96billionBritishpoundslifetimeboxedrevenueacross51titles.CallofDutyrankedsecondwith1.53billionGBPintotalboxedrevenuevia33titles.ReadmoreNote(s):UnitedKingdom;April2023Source(s):;GfKVideogamesoftwareretailsalesrevenueintheUnitedKingdom(UK)from2011to2023(inmillionGBP)VideogameretailsalesrevenueintheUnitedKingdom(UK)2011-20235,0004,5004,0004,736.74,604.34,560.34,434.93,906.33,764.63,542.43,5003,060.22,8733,0002,5002,0001,5001,0005002,570.22,281.12,1742,0570201120122013201420152016201720182019202020212022202342Description:In2012,Britishconsumersspentapproximately4.74billionBritishpoundsonvideogames.Thisrepresentsa2.9percentincreasefromthepreviousyear.WithmostotherentertainmentavenuesinthecountryshutdownduetotheCOVID-19pandemic,videogamesexperiencedaboomin2020withaslowdowningrowthin2021and2022.ReadmoreNote(s):UnitedKingdom;2011to2023;includessalesofgamesindigitalandphysicalformat,aswellassalesviain-storeandonlinechannelsSource(s):EntertainmentRetailersAssociation;GfK;OmdiaVideogamesoftwareretailsalesrevenueintheUnitedKingdom(UK)from2012to2023,bysaleschannel(inmillionGBP)VideogameretailsalesrevenueintheUK2012-2023,bysaleschannelOnline*Brick-and-mortar**5,0004,5004,0003,5003,0002,5002,0001,5001,000500120190.1139.9146.5328.4443.3463.22,987.12017497.1
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