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1、- 7 -硬件基礎教學大綱課程代碼課程名稱硬件基礎英文名稱Hardware fundamental課程類別學科基礎課課程性質必修學時總學時:48實踐學時學分30開課學期第五學期開課單位設計學院適用專業工業設計授課語言中文授課先修課程無畢業要求(專業培養能力)NO1.;NO3.;NO4.;NO5.課程培養學生的能力(教學目標)通過講述交互設計的基本算法和設計原理,使學生掌握基本的交互設計算法編程能力,對交互界面的設計能有深入的了解和增強設計的可實現性。在產品的交互方式和交互界面設計上能將想法、創意轉變為現實,通過小組合作的方式,設計開發交互界面、應用、網頁等,使可穿戴式產品的創新性設計更加完整全

2、面。課程簡介課程目的是教授學生在交互設計領域前沿的技術應用,以現有可穿戴式產品和技術分析為基礎,通過組織與計劃實施,對可穿戴式產品進一步開發,使產品功能盡善盡美。以傳感器技術應用為基礎,創新產品的交互方式,使產品技術革新,提高可用性。教學內容與學時分配(一)總論 2學時教學內容和要求:了解交互方式的發展現狀。(2)了解可穿戴交互方式的發展現狀與前景。(3)分析現有可穿戴交互產品的操作方式、技術原理。(4)總結現有產品的缺陷,提出發展方向。教學重點與難點:重點:理解可穿戴交互方式的發展的現狀與前景,分析可穿戴式設計所包含的技術原理。難點:分析現有產品和交互方式的優缺點,得出未來的發展趨勢和發展方

3、向。(二)可穿戴式交互方式所運用的技術原理 10學時教學內容和要求:(1)了解現有可穿戴產品所運用的傳感器類型:陀螺儀在重力感應還保持平衡的應用、超聲波對路障的感應、語音識別、手勢識別、心率傳感器對健康的監控、多點觸控、云智能系統和柔性屏幕等。(2)了解傳感器的基本特性和適用范圍:對各類新技術和傳感器的體積重量及其應用的環境和自身的局限性有基本的了解。(3)理解新技術的工作原理,如:超聲波的空化作用、測距原理、透視原理等,在設計中加以應用如三星利用超聲波測距原理開發Galaxy設計的手機殼可以探測2.5米范圍內的障礙物并發出警報。(4)新技術的集成應用與可穿戴的交互方式創新相結合,在對多種新技

4、術的理解的基礎上綜合運用各項技術的優點集成開發。教學重點與難點:重點:理解傳感器的類型和基本工作原理,討論可應用的方式與適用范圍,重點對陀螺儀、多點觸控、云智能系統的原理及應用詳解。難點:將傳感器創新設計應用于可穿戴交互方式設計中。(三)可穿戴式交互方式算法設計 12學時教學內容和要求:學習使用并熟練掌握Arduino編程。增進對嵌入式的網頁設計與物理交互的理解與應用??纱┐鹘换ピO計的算法設計教學重點與難點:重點:了解不同算法的特性和適用范圍,掌握算法基本應用。難點:結合人機交互知識,掌握可穿戴交互設計的算法設計,綜合算法應用。(四)可穿戴式交互方式創新設計 12學時教學內容和要求:(1)了解

5、用戶體驗度量的方法、步驟。(2)綜合各類型算法進行交互方式和交互界面設計。(3)在掌握可穿戴交互設計的設計算法的基礎上,綜合運用各項技術進行設計。教學重點與難點:重點:理解用戶體驗度量的重要性和操作方法,對選定的交互方式進行用戶體驗度量。難點:分析現有產品可用性測量數據和綜合知識創新設計。實驗教學(包括上機學時、實驗學時、實踐學時)無教學方法課程教學以課堂教學作業、課外作業等共同實施??己朔绞奖菊n程成績比例為:平時作業和課堂表現:20%期末考試(閉卷):80%教材及參考書1 Make: Wearable Electronics: Tools and Techniques for Prototy

6、ping Wearable Electronics-制造可穿戴電子產品原型的工具和技術Kate Hartman (作者)2 Human-Computer Interaction and Innovation in Handheld, Mobile and Wearable Technologies-人機交互與手持移動設備創新及可穿戴技術Joanna Lumsden (編者)3 Wearable Technology-可穿戴技術Cornelia Cecilia Eglantine (編者) Hardware BasisSyllabusCourse CodeCourse TitleHardware

7、 BasisEnglish TitleHardware BasisCourse TypeBasic coursesCourse NatureCompulsory CourseClass hoursTotal Class hours: 48 Practice Class hoursCredit30SemesterFifth SemesterInstituteSchool of DesignProgram OrientedIndustrial DesignTeaching LanguageTeaching in ChinesePrerequisitesNoneStudent Outcomes (S

8、pecial Training Ability)NO1.;NO3. ;NO4. ;NO5. Teaching ObjectivesStudents can, by the basic algorithm and design principle of the interactive design, master the basic programming capacity of the interactive design algorithm, have an in-depth understanding on the design of the interactive interface a

9、nd enhance the realizability of the design. Convert thoughts and ideas into reality in the design of the interactive mode and the interactive interface of the products, and design and develop the interactive interface, application, web pages, etc. via group cooperation, so that the innovative design

10、 of the wearable products is more complete and comprehensive.Course DescriptionThe courses aim is to teach the technical application of students in the leading edge of the interactive design field, and make further development on wearable products via the organization and planning implementation on

11、the basis of the existing wearable products and technical analysis, so that the product functions are perfect. On the basis of the application of the sensor technology, the innovation of the product technology is achieved in the interactive mode of the innovative products, and thereby improving avai

12、lability.Distribution of Teaching Contents and Class Hours(I)Summary 2 class hoursTeach Content and Requirements:Under the development status of the interactive mode.(2) Understand the development status and prospect of the wearable interactive mode.(3) Analyze the operation mode and technical princ

13、iple of the existing wearable interactive products.(4) Summarize the defects of the existing products, and puts forward development direction.Teaching key points and difficult points:Key points: understand the development status and prospect of the wearable interactive mode, and analyze the technica

14、l principle contained in the wearable design.Difficult points: analyze the advantages and disadvantages of the existing products and interactive mode to arrive at the development trend of the future and the development direction.(II) The technical principle of the wearable interactive mode 10 Class

15、hoursTeach Content and Requirements:(1) Understanding of the type of the sensor for the existing wearable products: the gyroscope also keeps balanced application, induction of ultrasonic waves to roadblocks, speech recognition, gesture recognition, monitoring of heart rate sensor to health, multi-po

16、int touch screen, cloud intelligence system, flexible screen, etc. under gravity sensor.(2) Understanding of the basic characteristics and applicable range of the sensor: various new technologies and the volume weight of the sensor, the application environment and the boundedness shall be basically

17、understood.(3) Understanding of the working principle of the new technology, such as, the cavatition effect, ranging principle and perspective principle of ultrasonic waves, for example, the Galaxy designed mobile phone shell is developed by Samsung via the application of the ultrasonic ranging prin

18、ciple to probe barriers within the range of 2.5 meters and give an alarm.(4) The integrated application of the new technology is combined with the innovation of the wearable interactive mode, and the advantages of various technologies are, on the basis of the understanding of multiple new technologi

19、es, applied comprehensively for integrated development.Teaching key points and difficult points:Key points: understand the type and basic working principle of the sensor, discuss the application way and the applicable range, and explain the principle and application of the gyroscope, the multi-point

20、 touch screen and the cloud intelligence system in details.Difficult point: the innovative design of the sensor is applied to the design of the wearable interactive mode.(III) The algorithm design of the wearable interactive mode 12 Class hoursTeach Content and Requirements:Learn to use and master t

21、he Arduino programming proficiently.Promote the understanding and application of embedded website design and physical interaction.The algorithm design of the wearable interactive designTeaching key points and difficult points:Key points: understand the properties and applicable range of different al

22、gorithms, and master the basic application of the algorithm.Difficult points: master the algorithm design and comprehensive algorithm application of the wearable interactive design in conjunction with the human-computer interaction knowledge.(IV) The innovative design of the wearable interactive mod

23、e 12 Class hoursTeach Content and Requirements:(1) Understand the method and steps of user experience measurement.(2) Carry out the design of the interactive mode and the interactive interface in conjunction with various algorithms.(3) Comprehensively apply the various technologies for design on the basis of mastering the design algorithm of the wearable interactive design.Teaching key points and difficult points:Key points: understand the importance and operation method of the user experience measurement, and carry out user experience measurement on the selected interactive m

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