2025年第Q1全球數字市場情報 Digital Market Index_第1頁
2025年第Q1全球數字市場情報 Digital Market Index_第2頁
2025年第Q1全球數字市場情報 Digital Market Index_第3頁
2025年第Q1全球數字市場情報 Digital Market Index_第4頁
2025年第Q1全球數字市場情報 Digital Market Index_第5頁
已閱讀5頁,還剩94頁未讀 繼續免費閱讀

下載本文檔

版權說明:本文檔由用戶提供并上傳,收益歸屬內容提供方,若內容存在侵權,請進行舉報或認領

文檔簡介

Q12025

DigitalMarketIndex

Discoverthelatesttrendsofthequarter

acrossmobileappsanddigitaladvertising

SensorTower|OurCustomers

Toppublisherstrust

S

ensorTowerinsightstogrowtheirbusiness

Google

European

commission

OREAL

HERSHEY▲

AROVIO

depop

petco

dyson

walmart*

OMeto

OUTFiT7

Gett.

llByteDance

popeyes

Tencen寧騰訊

WARNERBROS.

GAMES

NBA

Revolut

Note:Toppublishersbyappstorerevenue|Source:SensorTower

-AllRightsReserved

2

3

-AllRightsReserved

Nextlevelinsights.

data.aiisnowpartofSensorTower

?SensorT-oAwlleiIgnt.ARleleisdReserved4

TableofContents

MobileAppMarket

MobileMarketOverview

5

TopMarkets

1

1

TopCategories

1

6

TopApps

21

TopMobileGames

2

4

DigitalAdvertisingMarket

DigitalAdvertisingOverview

27

RetailMediaAdvertisingSnapshot

35

5

-AllRightsReserved

Q12025:

MobileMarketOverview

?SensorT-oAwlleiIgnARlsdReserved6

AboutthisData:

MobileAppMethodology

●SensorTower’sInsightsteamcompiledthedownloadandin-apppurchase(IAP)revenueestimatesprovidedinthisreportusingtheSensorTowerMobileAppInsightsplatform.

●FigurescitedinthisreportreflectAppStoreandGooglePlaydownloadandIAPrevenueestimatesforJanuary1,2024throughMarch31,2025.

●Downloadestimatespresentedareonaper-userbasis,meaningthatonlyonedownloadperAppleorGoogleaccountiscountedtowardsthetotal.

●Downloadsofthesameappbythesameusertomultipledevices,updates,orre-installsofthesameappbythesameuserarenotcountedtowardsthetotal.

●AndroidappinstallandIAPrevenueestimatesrepresentdownloadsandrevenuefromtheGooglePlayStoreonly.SensorTowerdoesnotprovidedownloadestimatesforthird-

partyAndroidstores.

●IAPrevenueestimatesaregross—inclusiveofanypercenttakenbytheappstores.

7

-AllRightsReserved

IAPRevenueHits

$40BillionMilestone

$50B

$45B

Quarterlyglobalin-apppurchase(IAP)revenueacrossiOSandGooglePlayclimbed11%year-over-year(YoY)toreach$40billioninQ12025,anewall-timehighforaquarter.ThiswasthesixthstraightquarterthatIAP

revenueclimbedbyatleast10%YoYasmobile

continuedtotakealargershareofconsumers'wallets.MobileIAPrevenuehasdoubledsinceQ12019whenconsumersspent$20billion.

Appscontinuedtodrivethemajorityofthisgrowth,reaching$19.4billion(+24%YoY).Apprevenueisontracktoovertakegamerevenuebeforetheendofthisyear.Thisisatrulyremarkableshiftoverthepastfiveyears—in2020,consumersspent2.5Xinmobile

gamesthantheydidinapps.

Gamesstilllednon-gamesintermsofIAPrevenue,

thoughthegapisclosingfast.Consumersspent$20.6billiononIAPsingames(+1%YoY),aslightslowdownfromthe2to5%YoYgrowthseeninrecentquarters.

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Revenueisgross—inclusiveofanypercenttakenbytheappstores.

QuarterlyWorldwideIn-AppPurchaseRevenueBetweenQ12024-Q12025

iOSandGooglePlay

OverallAppsGames

+11.1%

vs.Q12024

$40B$38.3B$39.3B$40.0B$35B$36.0B$36.3B

$30B

$25B

$20B

$15B

$10B

$5B

0

2024Q12024Q22024Q32024Q42025Q1

8

-AllRightsReserved

iOSContinuedtoBetheLeadingPlatformfor

MobileMonetization

iOSnotonlyhelditsspotasthetopplatformforIAP

monetization,italsogainedmarketshareoverGooglePlay.InQ12025,iOSaccountedformorethan$7outofevery$10spentonIAPsbetweenthetwoleading

appstores.iOSIAPrevenueclimbed13.5%YoY

includingpositivegrowthfromgamesandnon-games.

GooglePlayalsohadpositiverevenuegrowthinQ12025,andtheplatformactuallyprovidedsimilar

growthopportunitiesfornon-gamesasiOS.Non-

gameIAPrevenueonGooglePlayclimbed24%

(comparedto23%YoYgrowthoniOS).Games,

meanwhile,wereadragonGooglePlayrevenue,

declining5%YoY.ItIsworthnotingthatGooglePlayisnotavailableinChina(thesecondlargestmarketoniOS).

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Revenueisgross—inclusiveofanypercenttakenbytheappstores.

WorldwideIn-AppPurchaseRevenueinQ12025

iOSGooglePlay

Games.Non-GamesGamesNon-Games

$30B

$30B$28.3B

$25B

$20B

(+13.5%)

$25B

$20B

$15B

$15B

$11.7B

(+5.2%)

$10B

$10B

$5B

$5B

0

0

2024Q12025Q1

2024Q12025Q1

9

-AllRightsReserved

MobileAppsHaveBestQuarterByDownloadsinTwoYears

45B

40B

Appdownloadssurpassed35billionforthefirsttimeinaquartersinceQ12023asthemobilemarketfindsequilibrium.Mobiledevelopersarefindingnewwaystoreachusersamidshiftingconsumerpreferences

andprivacyregulations.GenerativeAIisalsoprovidinganiceboostasconsumersdiscovertheirnewfavoritesonmobile.Overall,non-gameappdownloadsclimbednearly6%YoYwhilemobilegamedownloadsfellby

2.5%YoY.

Despitefallingfromtheirpeakat37.5billioninQ2

2020,downloadswerestillwellabovepre-pandemiclevels.Appdownloadswereup25%comparedtoQ12019.

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Excludesthird-partyAndroid.

QuarterlyWorldwideAppDownloadsBetweenQ12024-Q12025

iOSandGooglePlay

OverallAppsGames

+2.9%

vs.Q12024

35B34.2B33.7B34.5B34.1B35.2B30B

25B

20B

15B

10B

5B

2024Q12024Q22024Q32024Q42025Q1

10

-AllRightsReserved

GooglePlayistheTop

PlatformforDownloads

asBothPlatformsSaw

ModestGrowthinQ12025

WhileiOSaccountedforroughly70%ofIAPrevenue

betweenthetwoplatformsinQ12025,GooglePlaytook75%ofdownloads.BothiOSandGooglePlayachievedpositivegrowthtostart2025,withiOSdownloadgrowthslightlyoutpacingGooglePlayIs.

Non-gamesdrovethepositivemomentuminQ12025asgenerativeAIandshortdramafueledgrowth.

MobilegamedownloadsdeclinedslightlyonbothplatformsYoY.

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Excludesthird-partyAndroid.

WorldwideAppDownloadsinQ12025

iOSGooglePlay

GamesNon-GamesGamesNon-Games

30B

30B

25B

20B

15B

26.3B

(+2.4%)

25B

20B

15B

8.9B

10B

(+3.9%)

10B

5B

5B

0

0

2024Q12025Q1

2024Q12025Q1

11

-AllRightsReserved

Q12025:

TopMarkets

12

-AllRightsReserved

Japan'sMarketCameRoaringBackAfter

SeveralSlowYears

TheUnitedStatesremainedthetopmobilemarketforappsmonetizingwithin-apppurchaseswith$13.65

billioninIAPrevenue.TheUSaccountedformore

thanathirdofglobalIAPrevenueacrossiOSand

GooglePlaywhiletakinglessthan10%ofdownloads.

JapanhadthefastestIAPrevenuegrowthamongthetopmarkets(+18%YoY).Thisfollowedyearsofdeclinebetweenthestartof2021throughearly2024as

JapanIsmobilegamingmarketcontracted.Thereturnofpositivegrowthpointstohowapppublishersare

learningtonavigateprivacyregulationsandshiftingconsumerpreferences,plusanimprovingeconomy.

Germanyledtherapid-risingEuropeanregionwith

$1.35billioninIAPrevenue(+17%).Europeasaregionalsoachieved17%YoYgrowth,faroutpacingother

regionslikeNorthAmericaandAsia.

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Revenueisgross—inclusiveofanypercenttakenbytheappstores.

TopMarketsbyIn-AppPurchaseRevenueinQ12025

iOSandGooglePlay

2024Q12025Q1

$15B

+6%

$10B

+9%

$5B+18%

-8%

+17%

0

UnitedStatesChinaMainlandJapanSouthKoreaGermany

13

-AllRightsReserved

TheBig3MobileMarketsAdded$2BillioninIAP

RevenueYoY

TheUnitedStates,Japan,andChinaMainland

combinedtoaddmorethan$2billioninadditionalIAPrevenueinQ12025vs.Q12024.Thesethree

marketsaloneaccountedforroughlyhalfofthegrowthgloballyoverthisperiod.

GermanyandtheUnitedKingdomroundedout

$15B+6%

thetopfivemarketsbyYoYgrowth.Bothare

representativeofthehighgrowthratesinwestern

Europe(the17%YoYgrowthinthemarketsoutpacedthe11%rateglobally).

TopBreakoutMarketsbyYear-over-YearIn-AppPurchaseRevenueGrowthinQ12025

iOSandGooglePlay

YoYGrowth

+$1B

+$0.5B

0

UnitedStatesJapanChinaMainlandGermanyUnitedKingdom

2024Q12025Q1

$10B

$5B

+18%

+9%

+17%+17%

0

UnitedStates

Japan

ChinaMainland

Germany

UnitedKingdom

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Revenueisgross—inclusiveofanypercenttakenbytheappstores.

14

-AllRightsReserved

MostTopMarkets

HaveAchievedStable

DownloadsbyEarly2025

Mobileadoptionhasheldfairlysteadyinthetopthreemarkets.IndiaandtheUSachievedslightlypositive

growthasgenerativeAIappsprovidedaboosttothemarkets.Brazil'sdownloadsdeclinedslightly.

Indonesiahasbeenararemarkettosustainpositive

momentumevenfollowingtheCOVID-19pandemic.

Overthepastfiveyears,Indonesiahasmoveduptwospotstorankasthe#4marketbydownloadsandisontracktoovertakeBrazilintheupcomingquarters.

TopMarketsbyAppDownloadsinQ12025

iOSandGooglePlay

2024Q12025Q1

8B

6B

+3%

4B

+2%

-3%

+15%

2B

-12%

0

India

UnitedStates

Brazil

Indonesia

ChinaMainland

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Excludesthird-partyAndroid.

15

-AllRightsReserved

LooktoAsiaandAfricatoFindNewUsers

IndonesiaandIndiawerethetopmarketsby

downloadgrowth.Someofthefastestgrowing

categoriesinthesemarketsincludedPhoto&Video,Productivity,andEntertainment.

Asaregion,Africaachieved11%YoYgrowth,far

outpacingtheglobalrateof+3%.SouthAfricaandNigeriasurpassedeventheregionalratewithmorethan20%YoYgrowth.

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Excludesthird-partyAndroid.

TopBreakoutMarketsbyYear-over-YearDownloadGrowthinQ12025

iOSandGooglePlay

YoYGrowth

+300M

+200M

+100M

0

IndonesiaIndiaSouthAfricaNigeriaPakistan

2024Q12025Q1

6B

+3%

4B

2B

+15%

+23%

+8%

+28%

0

Indonesia

India

SouthAfrica

Nigeria

Pakistan

16

-AllRightsReserved

Q12025:

TopCategories

17

-AllRightsReserved

EightoftheTop10

CategoriesSawRevenueClimbbyatLeast14%YoY

In-apppurchase(IAP)revenueinnon-games

continueditsrapidclimbinto2025.Consumer

demandforAIhelpedboostcategorieslike

ProductivityandPhoto&Videowhichachieved45%and40%YoYgrowth,respectively.

Entertainmentledthewaywithmoreaquarterofthemarket.Italsomaintainedstronggrowthfromshortvideoappslike

TikTok

,streamingappslike

Max

and

AmazonPrimeVideo

,andshortdramaappslike

DramaBox

and

ReelShort

.

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Excludesthird-partyAndroid.Revenueisgross—inclusiveofanypercenttakenbytheappstores.Categories

classifiedbytheiOSAppStoreandGooglePlaycategoriesforeachapp.

TopAppCategoriesbyIn-AppPurchaseRevenueinQ12025

iOSandGooglePlay

SharebyCategory

TopCategories

<

Worldwide>

Entertainment

Photo&Video

Social…

Productivity

Music

Lifestyle

Health&Fitness

Books

Education

Utilities

0

BOOKS

heath&Fitres

$1B

$2B

Q12024Q12025

$3B

$4B

$5B

YoYGrowth

25%

40%

14%

45%

17%

9%

9%

24%

14%

33%

18

-AllRightsReserved

AIContinuedtoPropelDownloadGrowth

Globally

Productivityappdownloadsclimbed23%YoYinQ1

2025,largelyduetothecontinuedriseofgenerativeAI.Topapps(excludinggames)bydownloadgrowthoverthepastfourquarters(comparedtothepriorfour

quarters)included

ChatGPT

(#1bygrowth),

Google-

Gemini

(#4),

DeepSeek

(#6),and

Doubao

(#8).

Entertainmentwastheonlyothercategorytoachievedouble-digitgrowth.TherapidriseinShortDrama

appsexplainedthissurge,withappslike

DramaBox

,

ShortMax

,and

ReelShort

graduallyexpandingtheirreachacrosstheglobe.

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Excludesthird-partyAndroid.CategoriesclassifiedbytheiOSAppStoreandGooglePlaycategoriesforeachapp.

TopAppCategoriesbyDownloadsinQ12025

iOSandGooglePlay

<

Q12024Q12025

Worldwide>

wlntst

Education

Music

1B

2B

3B

4B

SharebyCategoryTopCategories

Utilities

Entertainment

Productivity

Finance

Photo&Video

Shopping

Social…

Lifestyle

Music

Education

0

YoYGrowth

1%

13%

23%

4%

5%

2%

3%

3%

0%

7%

19

-AllRightsReserved

StrategyhasOvertakenRPGastheTopGenre

onMobile

StrategygameIAPrevenueapproached$5billionin

Q12025asthegenrecontinuedtoexpanditsleadoverRPGforthetopspotonmobile.TopStrategygames

includedlong-establishedtitleslike

WhiteoutSurvival

and

HonorofKings

,aswellasarecentlaunch:

Dark-

WarSurvival

.Puzzle,Shooter,andActiongamesalsohadstronggrowthinQ12025.

Role-PlayingGame(RPG)revenuedeclinedagaininQ12025,draggingdownrevenueinmarketslikeJapan

andSouthKorea.However,gamedevelopersare

findingnewwaystosucceedinthesemarketsthataretraditionallydominatedbylocalpublishers.Strategy

gamerevenueclimbed71%YoYinJapan,helpingto

offsetthe13%declinefromRPGs.Meanwhile,inSouthKorea,StrategyandPuzzleachieved10%and16%YoYgrowth,respectively,somewhatbalancingoutthe29%YoYdropoffamongRPGs.

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Revenueisgross—inclusiveofanypercenttakenbytheappstores.Excludesthird-partyAndroid.GamesclassifiedbySensorTower'sGameTaxonomyasofApril21,2025.

TopGameGenresbyIn-AppPurchaseRevenueinQ12025

iOSandGooglePlay

SharebyGameGenre/Subgenre

TopGameGenres

<

>

Worldwide

sandbox

cs

$1B

$2B

$3B

$4B

$5B

Q12024Q12025

Strategy

RPG

Puzzle

Casino

Simulation

Shooter

Action

Sports

Lifestyle

Arcade

0

YoYGrowth

16%

15%

10%

13%

0%

17%

53%

6%

8%

16%

20

-AllRightsReserved

ThreeGenresCombinedfor60%ofMobileGameDownloadsinQ12025

Puzzle,Simulation,andArcadeeachcontributedmorethan2.4billiondownloadsinQ12025.Thesegenres

havebeenverysteadysourcesofnewdownloadsinreventyears.

Strategywastheonlytopgenretosurpass2%YoY

growthinQ12025withdownloadsclimbing7%YoYglobally.JapanwasatopmarketforStrategygamesduringthequarterwithdownloadsclimbing19%YoYinthemarket.ThiswasnItsurprisinggiventherecentlaunchof

PokémonTCGPocket

capitalizingon

PokémonIspopularIPinthecountry.

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Excludesthird-partyAndroid.GamesclassifiedbySensorTower'sGameTaxonomyasofApril21,2025.

TopGameGenresbyDownloadsinQ12025

iOSandGooglePlay

SharebyGameGenre/Subgenre

TopGameGenres

<

>

Worldwide

Q12024Q12025

Arcade

simulator

FPS/3PS

gosit

Simulation

Puzzle

Lifestyle

Tabletop

Shooter

Action

\

\

.'

\

/

/

/

Strategy

Sports

Racing

00.4B0.8B1.2B1.6B2B2.4B

YoYGrowth

2%

1%

2%

15%

0%

1%

6%

7%

9%

19%

21

-AllRightsReserved

Q12025:

TopApps

22

-AllRightsReserved

ChatGPTApproachestheTopFiveAppsbyIAPRevenue

ThedemandforgenerativeAIisclearlystillbuildingasweenter2025.

ChatGPT

hasskyrocketedupthetopchartsbyin-apppurchaserevenue,rankingjustoutsidethetopfiveat#6inQ12025.Consumers

spentmorethan$330milliononChatGPTIsin-appsubscription,nearly50%growthoverQ42024.

TikTok

regainedtheleadintermsofglobaldownloadsafter

Instagram

heldthetopspotforback-to-back

quarterstocloseout2024.Thetwoappshavebeenneck-and-neckforthepastthreeyears,witheach

takingthetopspotsixofthepast12quarters.ChatGPTmoveduptwospotstorankatby

downloads#3inQ12025.

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Excludesthird-partyAndroidChangeisvs.thepreviousquarter(Q42024).

TopAppsinQ12025

<

>

Worldwide

iOSandGooglePlay

InAppPurchaseRevenue

Downloads

RankchangeAPP

1

TikTok

2

YouTube

3

GoogleOne

4

Disney+

5

TinderDatingApp62

ChatGPT

7

Max

82

WeTV

9

CapCut

10

Duolingo

Rankchange

1

1

21

33

41

51

61

7

81

93

102

APP

TikTok

Instagram

ChatGPT

WhatsAppMessenger

Facebook

Temu

CapCut

Telegram

Snapchat

Threads

23

-AllRightsReserved

AIandShortDrama'sAscentonMobile

Continuedinto2025

TwogenerativeAIappsledthebreakoutIAPrevenueanddownlaodrankings(

ChatGPT

and

DeepSeek

,

respectively).Thespaceisonlygettingmore

competitivewithnewappsincludingDeepSeekand

Grok

gainingtraction.

Fourofthetop10appsbyquarter-over-quarter(QoQ)IAPrevenuegrowthwereshortdramaappswith

DramaBox

and

ReelShort

leadingtheway.Manyoftheseappsarecontinuingtheirglobalexpansion,

addingnewmarketsafterlaunchinginafewkey

countriesliketheUnitedStates.Newappsarevyingfortheshortdramamarketaswell,with

Dramawave

rankingasthe#4appbyQoQdownloadgrowth.

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Excludesthird-partyAndroidChangeisvs.thepreviousquarter(Q42024).

TopBreakoutAppsbyGrowthinQ12025vs.Q42024

iOSandGooglePlay

<

>

Worldwide

InAppPurchaseRevenue

Breakout

Rank

1

2

3

4

5

6

7

8

9

10

current

QuarterRank

6

2

20

24

17

27

23

13

43

104

change

2

=

4

3

4

2

1

4

16

288

APPName

ChatGPT

YouTube

LINEManga

ReelShort

Amazon

Shopping

DramaBox

piccoma

AmazonPrime

Video

GoodShort

FlickReels

Breakout

Rank

1

2

3

4

5

6

7

8

9

10

current

QuarterRank

11

14

3

25

78

94

89

105

43

112

change

96

3

708

101

APPName

DeepSeek

JioHotstar

ChatGPT

Dramawave

PixVerse

Grok

AIPhotoEditorCollageMaker

PDFReader&PDFViewer

rednote

PDFViewer

24

-AllRightsReserved

Q12025:

TopGames

25

-AllRightsReserved

TopMobileGamesChartsPointtoaStableMarket

Itismorechallengingthaneverfornewgamesto

competein2025.Asaresult,thetopgamesbyIAP

revenueinQ12025weremanytitlesthathadrankedamongthetop10before(includingnineofthetop10fromthepreviousquarter).Afewnewtitleshavestillmanagedtofindsuccessinrecentyears,

including

PokémonTCGPocket

releasedinlate2024.

Thetopgamesbydownloadsalsoincludedmanyoldertitles.Allofthetopfivegameslaunchedin2022orearlier,andfourofthetopfivereleased

before2018.

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Excludesthird-partyAndroidChangeisvs.thepreviousquarter(Q42024).

TopGamesinQ12025

<

>

Worldwide

iOSandGooglePlay

InAppPurchaseRevenue

Downloads

Rank

1

2

3

4

5

6

7

8

9

10

change

=

=

=

1

1

6

1

1

3

1

APP

HonorofKings

LastWar:Survival

RoyalMatch

WhiteoutSurvival

MONOPOLYGO!

GameforPeace

CandyCrushSaga

PokémonTCGPocket

Roblox

CoinMaster

Rankchange

1

2

31

41

53

64

74

8152

99

107

APP

GarenaFreeFire

BlockBlast!

Roblox

SubwaySurfers

LudoKing

PizzaReady!

Hole.io

456RunChallenge

PUBGMOBILE

MiniGames:Calm&Relax

26

-AllRightsReserved

Q12025wasaHugeQuarterforTencent

Tencentaccountedforfourofthetop10mobile

gamesbyQoQIAPrevenuegrowthinQ12025,

includingallofthetopthreegames.TheworldIstopmobilegamepublishersawrevenueclimb22%QoQ.OtherChinesepublisherswerealsocommonamongthetopbreakoutrankings,includingHABBY,CenturyGames,andNetEase.

456RunChallenge

,anasymmetricbattlegame,wasthetopbreakoutgamebyglobaldownloadsinQ1

2025.ItwasjoinedbyseveralSimulationgames(

Cat-

Chaos:Prankster

,

Roblox

,

ExtremeCarDriving

Simulator

)andArcadegames(

IAmSecurity

,

Super-

BearAdventure

,SurvivalEscape:PrisonEscape

).

Source:SensorTower

Note:iOSandGooglePlaycombined.iOSonlyforChina.Excludesthird-partyAndroidChangeisvs.thepreviousquarter(Q42024).

TopBreakoutGamesbyGrowthinQ12025vs.Q42024

<

>

Worldwide

iOSandGooglePlay

Breakout

Rank

1

2

3

4

5

6

7

8

9

10

current

QuarterRank

6

15

1

26

38

4

17

52

109

36

change

6

81

=

53

84

1

8

57

APPName

GameforPeace

CrossFire:Legends

HonorofKings

DRAGONBALLZDOKKANBATTLE

Archero2

WhiteoutSurvival

TFT:TeamfightTactics

DarkWarSurvival

WhereWindsMeet

IdentityV

Breakout

Rank

1

2

3

4

5

6

7

8

9

10

current

QuarterRank

8

17

23

3

43

25

49

48

20

21

change

152

980

749

1

APPName

456RunChallenge

FPSStrikeOps:

ModernArena

CatChaos:

Prankster

Roblox

IAmSecurity

SuperBearAdventure

SurvivalEscape:PrisonGame

ColorBlockJam

PrisonSurvival:

TapChallenge

ExtremeCar

DrivingSimulator

443

165

158

24

27

-AllRightsReserved

Q12025:

DigitalAdvertisingOverview

?SensorT-oAwlleiIgnARlsdReserved28

AboutthisData:

DigitalAdvertisingMethodology

●Thedigitaladspendingandimpressionsestimatespresentedinthisreportwere

compiledbySensorTowerIsInsightsteamusingPathmaticsbySensorTowerDigitalAdvertisingInsights.

●ThefiguresmentionedinthisreportreflectestimatedadinvestmentsmadebyadvertisersthroughMarch31,2025.

●Dataincludesselectchannelsineachmarket.Figuresinthisreportrepresentthetotalsforthesechannelsonly,notacrossalldigitalformats.

●DataCollection:Pathmaticscollectsasampleofdigitaladsfromtheweb.Inordertoreportthemostcompletepictureofthedigitaladvertisinglandscape,weutilizetwoleadingdatasourcingtechnologies:panelsanddataaggregators.

●Pathmaticsusesstatisticalsamplingmethodstoestimateimpressions,costper

thousandimpressions(CPMs),andspendforeachcreative.EachimpressionservedtoourdataaggregatorsandpanelistsisassignedaCPM,whichwhencombinedwithimpressionsresultsinourspendestimates.

●PathmaticsOTTdataispoweredbyapanelofrealOTT&CTVviewersandincludesdatarepresentativeofallSmartTVbrands,suchasAmazonPrimeVideo,Disney+,HBOMax,Hulu,Netflix,PlutoTV,Tubi,Peacock,andParamount+.

29

-AllRightsReserved

TheDigitalAdvertisingMarketKeepsBuildingMomentuminto2025

DigitaladspendintheUnitedStatesacrossmobile,

desktop,andOTTreached$31billioninQ12025witharecord-high3.9trillionimpressions.Thedigitalad

marketshowsnosignsofslowingdownasbothspendandimpressionsachievedmorethan10%growthYoY.

AdspendgrowthwasparticularlyhighinEuropean

marketslikeFrance(+17%YoY),Italy(+16%),Spain

(+16%),andtheUK(+15%).ThedigitaladmarketalsodisplayedstronggrowthintopAPACmarketslike

SouthKoreaandJapan.Pleasenotethattheincludedadchannelsvarybymarket.

Source:SensorTower

Note:Includesaselectionofadvertisingchannels.AdspendestimatesasofApril

21,2025.Availableadchannelsvarybymarket.See

Appendix(page43)

forlistofadchannelsincludedineachmarket.

<

>

UnitedStates

DigitalAdSpendbyCountry

$31B

$40B

+12%

vsQ12024

$30B

$20B

$10B

0

2024Q12024Q22024Q32024Q42025Q1

DigitalAdImpressionsbyCountry

4T

3.9T

+11%

vsQ12024

3T

2T

1T

0

2024Q12024Q22024Q32024Q42025Q1

IncludedAdChannels

Onlyselectadchannelsareavailableineachmarket

Included?

Facebook

Instagram

LinkedIn

Pinterest

Reddit

Snapchat

TikTok

X

(form

溫馨提示

  • 1. 本站所有資源如無特殊說明,都需要本地電腦安裝OFFICE2007和PDF閱讀器。圖紙軟件為CAD,CAXA,PROE,UG,SolidWorks等.壓縮文件請下載最新的WinRAR軟件解壓。
  • 2. 本站的文檔不包含任何第三方提供的附件圖紙等,如果需要附件,請聯系上傳者。文件的所有權益歸上傳用戶所有。
  • 3. 本站RAR壓縮包中若帶圖紙,網頁內容里面會有圖紙預覽,若沒有圖紙預覽就沒有圖紙。
  • 4. 未經權益所有人同意不得將文件中的內容挪作商業或盈利用途。
  • 5. 人人文庫網僅提供信息存儲空間,僅對用戶上傳內容的表現方式做保護處理,對用戶上傳分享的文檔內容本身不做任何修改或編輯,并不能對任何下載內容負責。
  • 6. 下載文件中如有侵權或不適當內容,請與我們聯系,我們立即糾正。
  • 7. 本站不保證下載資源的準確性、安全性和完整性, 同時也不承擔用戶因使用這些下載資源對自己和他人造成任何形式的傷害或損失。

評論

0/150

提交評論